Blockchain startup Enjin launched its gaming and digital collectibles creation platform on the Ethereum mainnet.
The new initiative was made on Feb. 18 while aiming to make game creation and creative projects on the blockchain simpler for a wider community.
For more than two years, we've been building an integrated ecosystem to help blur the line between the imaginary and real. Today, we are thrilled to announce that a key element of this ecosystem—the Enjin Platform—is now live on #Ethereum Mainnet.https://t.co/yGvId1k3xi pic.twitter.com/6eiSjOzxEl — Enjin (@enjin) February 17, 2020
In this ecosystem, a unique but tradeable blockchain asset known as a non-fungible token can be used to represent all manner of virtual and equally, real-world goods.
Unlike many digital tokens and currencies, non-fungible tokens are a form of a digital collectible: non-fungible meaning they are not interchangeable, carrying unique information (metadata) and varying in their level of rarity.
Enjin’s pitch is that they provide a simplified interface for users to design and market their games without needing to get into the nitty-gritty of mastering code and blockchain infrastructure engineering skills.
The platform allows users to create both fungible and non-fungible tokens, and to customize their supply model, transfer fees, value, and other parameters.
Game and other product creators can also use an Enjin-hosted blockchain-based crowdfunding model to raise capital for their development needs while offering investors either digital currencies or in-game assets that can be later be used or exchanged.
Commodities such as video games, digital art, and even memes can be tokenized and monetized, circulating in a peer-to-peer community using blockchain technology.